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Allies AA vs Soviets AA vs Yuri's AA


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#26 ExpaNd

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Posted 05 August 2014 - 08:46 PM

But subs destroy dolphins

#27 Seke

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Posted 05 August 2014 - 08:51 PM

But subs destroy dolphins

 

in big groups dolphins destroy subs... and dolphins own navals... so there will always be more dolphins



#28 ExpaNd

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Posted 05 August 2014 - 08:59 PM

Nooo 15 subs>15 dolphins

#29 Edd

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Posted 05 August 2014 - 10:44 PM

You guys and your own imaginary scenarios. If I used your guys' logic, I would say that Deso > 1000 Dolphins. 

 

gg.



#30 DylHole

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Posted 06 August 2014 - 12:23 AM

just target the subs at the back and they all die



#31 rumblesom

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Posted 06 August 2014 - 12:42 AM

15 subs vs 15 dolphins is like saying 2-1 sub count. subs are 2x the cost and thus build 2x slower. 30 dolphins vs 15 subs = dolphins destroy all soviet navals, then the allied grossly outnumbers and owns the sea. 



#32 TheNecrons

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Posted 06 August 2014 - 01:42 AM

How can Dolphins cost only 500?? Too unfair!
The Dolphine-OP-for-only-500 problem, is worst than the Deso-OP-for-only-600 problem.

#33 dsector

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Posted 06 August 2014 - 02:33 AM

That's why I said mass subs. If you have 8 naval yards and lots of money, soviet navy wins. Any challengers?

 

Also, the fact that you don't need a radar and a battle lab for subs is a huge advantage. I don't think the $500 price per dolphin is too low since a sub can kill two dolphins on its own. Not to mention that a soviet player can defend his naval yard with a couple of desolators making the poor dolphins die in seconds.

 

ON TOPIC: I haven't played Yuri's Revenge too much but I think each faction's anti air has clear advantages and disadvantages. Flack is better against rocketeers, aircraft carriers, dread knots and V3s while patriot missiles are a lot better against planes (in low numbers) and kirovs. Killing a kirov with flacks is a pain. Aegis cruisers are the best anti air for sure especially since they automatically shoot while moving. :p



#34 PiNeRs

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Posted 06 August 2014 - 04:15 AM

That's why I said mass subs. If you have 8 naval yards and lots of money, soviet navy wins. Any challengers?

 

Also, the fact that you don't need a radar and a battle lab for subs is a huge advantage. I don't think the $500 price per dolphin is too low since a sub can kill two dolphins on its own. Not to mention that a soviet player can defend his naval yard with a couple of desolators making the poor dolphins die in seconds.

 

 

Have u ever been in this situation? Allies always win. That being said, i accept ur challenge! Water fort oil 1v1. (ill do no rockies, planes, or legions--navy only) bet i win 10-0. 


Edited by PiNeRs, 06 August 2014 - 04:19 AM.


#35 dsector

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Posted 06 August 2014 - 05:15 AM

Alright haha :D we can try. I could do tomorrow or Thursday. Just tell me a time.



#36 ZiGZaG

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Posted 06 August 2014 - 08:51 AM

You guys and your own imaginary scenarios. If I used your guys' logic, I would say that Deso > 1000 Dolphins. 
 
gg.


My thoughts exactly.

In open water the allied fleet is stronger they can use air support aswell which is rather useful however in situations where the water is close to land sovs can utilize desos, yuri's, psy beacons and flak which considerably weakens the allied fleet's ability.

Open Water. Allied > Sov
Near land. Sov > allied

#37 FReQuEnZy

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Posted 06 August 2014 - 10:31 AM

Kirov + Subs + CTRL + Shift > dolphins, all day, every day.



#38 DylHole

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Posted 06 August 2014 - 10:54 AM

Kirov + Subs + CTRL + Shift > dolphins, all day, every day.

kirov... over the water?

yeah ok m8



#39 ZiGZaG

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Posted 06 August 2014 - 01:05 PM

kirov... over the water?

yeah ok m8

if you can actually get a kirov above dolphins and it drops a bomb it insta-kills like 9 dolphins lol, very quick promo aswell :D



#40 DylHole

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Posted 06 August 2014 - 01:19 PM

k good luck



#41 Seke

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Posted 06 August 2014 - 04:44 PM

Allied navy is really good, you just have to be able to control dolphins correctly. By firing in the back of groups @ the correct distance + harassing navals constantly.... dolphins are super good... And in a map that isn't infinite money (not wfo) destroyers are super good as well... They have the ability to attack land units, are pretty good vs. infantry/buildings, get a sub to just a sliver of health left in 1 hit, can attack scorpions/dreadnaughts... They are very versatile.

 

Of course a lot of "what is better" has to deal with the player controlling the units.



#42 ALiTheGreatest

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Posted 06 August 2014 - 05:15 PM

I only build subs for defense and for this they own dolphins

#43 PiNeRs

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Posted 06 August 2014 - 06:17 PM

Alright haha :D we can try. I could do tomorrow or Thursday. Just tell me a time.

ill play tonight. 7pm EST 



#44 TheNecrons

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Posted 06 August 2014 - 09:49 PM

Dsector and Piners, please make a video and post it on Youtube. Thanks!

#45 dsector

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Posted 07 August 2014 - 12:06 AM

ill play tonight. 7pm EST 

I'm waiting in the lobby.

 

EDIT: Ok here's the mass subs vs mass dolphins scenario: https://www.youtube.com/watch?v=pV5GbVi7pXI


Edited by dsector, 07 August 2014 - 01:17 AM.


#46 TheNecrons

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Posted 07 August 2014 - 01:45 AM

God.....

#47 ExpaNd

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Posted 07 August 2014 - 03:02 AM

Does this count even tho Orange is a newb?

#48 rumblesom

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Posted 07 August 2014 - 03:10 AM

this scenario says nothing about ranked gameplay in ra2



#49 dsector

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Posted 07 August 2014 - 03:55 AM

But it says a lot about this statement :p

Mass subs > mass dolphins.



#50 DylHole

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Posted 07 August 2014 - 04:37 AM

But it says a lot about this statement :p

i've played that map numerous times and subs are so inferior that choosing a soviet side is considered suicide




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