Ummm...
You could try making war make 2 tanks, attack.
Put the 2 tanks alt onw ar fac and gatts will kill war fac with tanks.
Failing that, Yuri will win.
how i can own yuri if im sov in dune patrol
Started by Vet2god4u, Apr 11 2006 09:32 AM
105 replies to this topic
#101
Posted 27 May 2006 - 04:14 PM
#102
Posted 30 May 2006 - 10:08 AM
news update
me - yuri
leo - soviets
map: hidden valley
I won 2-0, and IMO neither game was even close
me - yuri
leo - soviets
map: hidden valley
I won 2-0, and IMO neither game was even close
#103
Posted 30 May 2006 - 10:54 AM
Imagine a game between 2 equally high skilled players, Soviets can't win, they barely win if ever. You really should not be able to win with any ease because the Think Tanks are so dominating when used effectively (Also because Yuri is the best and most fun side to use)
If Sov were to have any chance of winning the excecution of strategy must be close to flawless. Time is a very important factor to consider against Yuri
Quantum factors do exist in and outside of this game and may throw even the best Yuri player off balance...in that case Sov's may have an increased chance of winning. The conceptual framework of this quantum factor is unknown but it exists in every game.
If Sov were to have any chance of winning the excecution of strategy must be close to flawless. Time is a very important factor to consider against Yuri
Quantum factors do exist in and outside of this game and may throw even the best Yuri player off balance...in that case Sov's may have an increased chance of winning. The conceptual framework of this quantum factor is unknown but it exists in every game.
Edited by AaSoVGoD, 30 May 2006 - 09:55 PM.
#104
Posted 30 May 2006 - 07:36 PM
news update
me - yuri
leo - soviets
map: hidden valley
I won 2-0, and IMO neither game was even close
Now why am I not suprised
#105
Posted 30 May 2006 - 11:00 PM
I hate Yuri as much as the next guy, but I must say: serves Soviets right.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users




