I understand the detailing scarcity, but I actually wanted to make a spartan map at the outset, but make it not so sparse as to feel unfinished. I had started with a simple plan, like LBL but inverted and above ground, which I immediately changed after filling in the bottom-left of the map, which ended up being the caldera meme.
The copy released in Scorched Earth Beta 5 has some small updates though. There is more grass between some of the other close cliffs to match the bottom and top, and the right starting position had their plateau extended left a bit for more AI base happiness, though shouldn't make a material difference for a hooman. I did notice some pathfinding issues around the cliff bunch middle-right, so I moved the island a bit left to open up the passages too.
As always I am open to rational input, and welcome comments, not unintelligible fits of rage masquerading as criticism
PS. feel free to shoot me requests (type of map, design idea etc); the mod is is in maintenance mode, working on terrain and maps for the next few months primarily.
Edited by gulyas, 25 October 2016 - 01:42 PM.