The main reason? It is the only server I have seen with any sort of activity for Yuri's Revenge. Cncnet has yet to implement Yuri's, but I am interested to see the activity that it brings. All that said, nothing compares to Ra2 activity on XWIS, but I've never been good at ra2 or really enjoyed it (those probably coincide with each-other) so....
From what I read in that paragraph he is referring to the option of paying for additional features.
What makes you different from GameRanger?
Yup. It's a option for additional features. Most games/apps now implement this as a source of revenue. More revenue equates to more support. Better support equates to more players. By all means, playing online ra2/ts/etc should be free. There is ways to create revenue. Joining a tournament.. Having special "tags" or bolded names. etc etc. We definitely should add cnc generals if its not a hard task. I don't see a point of merging with game ranger though as their tech is very similar to cncnet. It's quite messy in my opinion. I would call a gameranger as a central hub that hosts a few mplayer games that are no longer supported. But with minimal support in improving the game.. Kinda like gamespy.
The Dev's should weigh the pro's and cons of each client. Within chat and the new interface that Funkyfr3sh created. It seems as cncnet's interface offers easy "updates". Not sure if this the same case with the current setup strike-team offers. But easy updates can lead to better anti-cheat systems. I do also like the auto-screen shot functionality strike-team has.. there is a lot of pro's with both sides. Maybe there is a way to have both clients run at the same time. That's beyond my knowledge.
Olaf. Let's setup a meeting between you and cncnet.
Edited by hefeweize, 20 February 2015 - 06:14 AM.