Jokes aside, many, many new great maps. Developed and tested under the lead of our devoted map maker Josh "rumblesom, DistantQ". And still they are being refined, fixed. New ones made as we speak.
What I would find cool is, if it was possible to make a single map that contains all maps next to each other. And you just get random spots on a single map inside the big map and then as the game develops can expand your game to the other maps, l0l.
I will not lie. I didn't watch any RA2 stream in 1 year (about when I stopped playing RA2).
But when I used to play... It's almost that I enjoyed watching the streams more than actually playing myself. Altho, when I saw Marko wait in QM a while I gladly joined for some good back'n'forth slappage entertainment. Usually the games would be 20 min camp fests with me writing all sorts of taunts and obscenities in the chat all the time. I remember a Depth Charge game, that was a stalemate and he quit after 30 mins.
Hallelujah (/ˌhælɪˈluːjə/ HAL-i-LOO-yə) is an English interjection. It is a transliteration of the Hebrew word הַלְלוּיָהּ (Modern haleluya, Tiberian haləlûyāh), which is composed of two elements: הַלְלוּ (second-person imperative masculine plural form of the Hebrew verb hillel: an exhortation to "praise" addressed to several people) and יָהּ (the name of God Jah or Yah).
Relays for RA2, as you and I know them, are by definition non-transparent reverse proxies.
What you should be asking is the case in which you install the relay on some server on a public network. This makes it a bit harder to detect, indeed. But it's not like we're designing ways to catch cheaters, Frank.