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multiple warfacs


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#1 Noorodin

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Posted 22 October 2004 - 02:44 PM

I read some of these threads and theres 1 thing I dont understand..why do u guys make multiple warfacs so early in game? Whats the purpose of them..

#2 [-BA-] Piscinex

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Posted 22 October 2004 - 02:50 PM

Each additional War Factory speeds up tank production. So you'll have more tanks than your enemy.

Edited by [-BA-] Piscinex, 22 October 2004 - 02:52 PM.


#3 Noorodin

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Posted 22 October 2004 - 03:22 PM

thx :) didnt know that

#4 riz

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Posted 22 October 2004 - 04:00 PM

theres no point having them if yer economy cant suport them so make sure ye got enough money to make continuous tanks b4 spending on extra warfs.

#5 aaXwonXaa

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Posted 22 October 2004 - 05:19 PM

slaw owange 11 wfs on DH vs me yr :o

#6 CorsaiR

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Posted 22 October 2004 - 05:29 PM

normal ore, Ra2:
4 miners = 1 war
5-6 = 3 wars
6-7 = 4-5 wars
7-8 or more = 5 or 6

#7 AntiSocialMunky

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Posted 22 October 2004 - 08:24 PM

You also have to factor in what's practical depending on the map, if there's lots of cash or not. Like DP for example...

#8 willy

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Posted 22 October 2004 - 08:54 PM

he wont know what DP is

Dune Patrol is a small map with only standard ore (6 patches, 3 on each base)

similar to DuelFS on TS minus the cliffs/bridge/blue tiberium

if you get that :p

#9 Noorodin

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Posted 22 October 2004 - 09:23 PM

yer I get it thx..so basically the idea is to get a good cashflow and then build more warfacs depending on the ore that is left :/

btw duelFS was a firestorm map and not TS :p

and what maps do u play..can any1 give me a list?

#10 willy

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Posted 22 October 2004 - 09:24 PM

what game are you trying, ra2 or YR?

#11 t3h J3w

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Posted 22 October 2004 - 09:37 PM

u catch on fast... major classic maps r
-heck
-country swing
-dry heat
-blood feud
-dune patrol

#12 willy

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Posted 22 October 2004 - 09:56 PM

think hes playing ra2 which only has CS and heck, unless you play the maps i have of dune for ra2...

#13 nt_ra2

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Posted 23 October 2004 - 04:03 AM

heck
country swing
lil big lake
south pacific
theres more im just high. :unsure:

#14 AwaZ

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Posted 23 October 2004 - 09:06 AM

normal ore, Ra2:
4 miners = 1 war
5-6 = 3 wars
6-7 = 4-5 wars
7-8 or more = 5 or 6

<{POST_SNAPBACK}>

Ehh... no ?

1 miner = 1 war (ofcurse)
5-6 = 2nd war
7 = 3rd
9 = 4th
10 = 5th

You don't really need 6th war on most of the maps, only map I can think of is heck

#15 willy

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Posted 23 October 2004 - 09:26 AM

i remember in a QM on paris revisted (i think) i had like 8 refineries and 13 miners with 2 warfs, i just couldnt expand and thats all i could do.

was crazy :mellow:

#16 t3h J3w

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Posted 23 October 2004 - 03:21 PM

i remember in a QM on paris revisted (i think) i had like 8 refineries and 13 miners with 2 warfs, i just couldnt expand and thats all i could do.

was crazy 


lol ... happens to me too

#17 Physical

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Posted 23 October 2004 - 05:59 PM

i remember in a QM on paris revisted (i think) i had like 8 refineries and 13 miners with 2 warfs, i just couldnt expand and thats all i could do.

was crazy :mellow:

<{POST_SNAPBACK}>


micro your miners better then ;)

#18 willy

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Posted 23 October 2004 - 07:57 PM

it wasnt that just my base kept getting owned and i was only just alive for 20 minutes :cry:

#19 AntiSocialMunky

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Posted 24 October 2004 - 02:19 AM

Happens to me all the time too.

You could go for the old block base where you put your buildings next to each other as to form a solid block of buildings. You used to do this in the old RA2 days so you could plant a prism cannon in the center of your base and not build walls around your CY. Never really caught on as it just makes tanks able to kill your base faster because you're all clumped together. Might work for a cramped map like that since you can't expand well anyways.

Ye Old RA2 *sigh*... When everyone used to wall in their CY and stretching was unheard of...

#20 t3h J3w

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Posted 24 October 2004 - 02:21 AM

good to wall mcv when repacks off :)

ESPECIALLY VS PREP :lol:

#21 willy

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Posted 24 October 2004 - 02:26 AM

u dont need walls to beat prep, just watch.

#22 I_Care

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Posted 24 October 2004 - 08:57 AM

u dont need walls to beat prep, just watch.

<{POST_SNAPBACK}>


I engied him at the same time he engied me once, but i still lost =(

#23 t3h J3w

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Posted 24 October 2004 - 09:30 AM

After coming back from a break i played prep. B4 we were about even, but now hes one of the top players most likely. We played tourny b and we had about same tanks but i was rusty w/ tc and he got navy for dreds. GG

#24 willy

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Posted 24 October 2004 - 09:34 AM

prep and top player don't belong in the same sentence.

#25 AntiSocialMunky

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Posted 24 October 2004 - 01:04 PM

He's a nub buster ain't he?


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