Jump to content


Photo

Rovaniemi (2-4)


  • Please log in to reply
11 replies to this topic

#1 ShinSven

ShinSven

    Seal

  • Members
  • PipPipPipPip
  • 158 posts

Posted 13 March 2017 - 10:47 PM

Rovaniemi (2-4)

 

Rovaniemi (2-4).jpg

 

Download



#2 mzjpk

mzjpk

    Lieutenant

  • Members
  • PipPipPipPipPip
  • 986 posts

Posted 14 March 2017 - 12:55 AM

nice map, would be good to see more maps for 2v2 clan games



#3 J0ni

J0ni

    Lieutenant

  • Members
  • PipPipPipPipPip
  • 877 posts
  • Location:Lahti
  • XWIS Name: Joni

Posted 14 March 2017 - 08:32 PM

santa claus lives in rovaniemi :lollol: 



#4 Niek

Niek

    mario

  • Members
  • PipPipPipPipPipPipPipPip
  • 11859 posts
  • Location:Denekamp
  • XWIS Name: Niek

Posted 14 March 2017 - 09:12 PM

:chair:



#5 Edd

Edd

    I LoVe LiZa

  • Bounty Hunters
  • PipPipPipPipPipPip
  • 4067 posts
  • Location:USA
  • XWIS Name: Edd

Posted 14 March 2017 - 09:44 PM

Simple, to the point. I like it.



#6 b3nz

b3nz

    Све Џамије у Облаке Лете

  • Members
  • PipPipPip
  • 96 posts
  • Location:Косово је Србија
  • XWIS Name: b3nz

Posted 14 March 2017 - 11:52 PM

Good for 2v2 but not so good for 1v1. IMHO.



#7 xmaroonx

xmaroonx

    Captain

  • Members
  • PipPipPipPipPipPip
  • 1254 posts
  • Location:Germany
  • XWIS Name: hckid

Posted 17 March 2017 - 05:26 AM

Looks decent

#8 FReQuEnZy

FReQuEnZy

    ( ͡° ͜ʖ ͡°)

  • Banned
  • PipPipPipPipPipPipPip
  • 7986 posts

Posted 19 March 2017 - 07:02 PM

Look boring, lacks interesting strategic options.

#9 ZiiP

ZiiP

    Seal

  • Members
  • PipPipPipPip
  • 132 posts

Posted 23 March 2017 - 05:14 PM

Look boring, lacks interesting strategic options.


Most of new maps are like that.

#10 XXxPrePxX

XXxPrePxX

    King of Yuris Revenge

  • XWIS Buddies
  • PipPipPipPipPipPipPip
  • 8526 posts

Posted 24 March 2017 - 07:00 PM

Decent map, but too simplistic and symmetric for me to give a great review of. Map makers need to get away from the idea that maps need to be perfectly balanced to the point of symmetry.

#11 b3nz

b3nz

    Све Џамије у Облаке Лете

  • Members
  • PipPipPip
  • 96 posts
  • Location:Косово је Србија
  • XWIS Name: b3nz

Posted 24 March 2017 - 07:30 PM

Map makers need to get away from the idea that maps need to be perfectly balanced to the point of symmetry.


Exactly. Malibu Cliffs and DC Uprising were actually some of my favorite maps, back when they were still standard in QM.

Thank God that The Alamo is still in QM. These maps are great simply because they allow for different attack/defense combinations where both players don't build exactly the same and then sit in their base for 30 minutes because nobody wants to attack first in symmetrical maps since there's no incentive to do so.

Hammer & Sickle is also a great map and I actually prefer it with bottom bridge only being repairable from right side. The "fixed" version makes it way too easy for left side to control the bottom right part.

Edited by b3nz, 24 March 2017 - 08:15 PM.


#12 Seke

Seke

    C&C Tournament Organizer

  • Help Team
  • PipPipPipPipPipPipPip
  • 6684 posts

Posted 25 March 2017 - 11:53 AM

Seems simple and okay to me. I like that in a 2v2 corners/tvb/lvr etc. would all be fine.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users