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Rovaniemi (2-4)


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#1 ShinSven

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Posted 13 March 2017 - 10:47 PM

Rovaniemi (2-4)

 

Rovaniemi (2-4).jpg

 

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#2 game1

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Posted 14 March 2017 - 12:55 AM

nice map, would be good to see more maps for 2v2 clan games



#3 J0ni

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Posted 14 March 2017 - 08:32 PM

santa claus lives in rovaniemi :lollol: 



#4 Niek

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Posted 14 March 2017 - 09:12 PM

:chair:



#5 Edd

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Posted 14 March 2017 - 09:44 PM

Simple, to the point. I like it.



#6 b3nz

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Posted 14 March 2017 - 11:52 PM

Good for 2v2 but not so good for 1v1. IMHO.



#7 HCKiD

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Posted 17 March 2017 - 05:26 AM

Looks decent

#8 FReQuEnZy

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Posted 19 March 2017 - 07:02 PM

Look boring, lacks interesting strategic options.

#9 ZiiP

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Posted 23 March 2017 - 05:14 PM

Look boring, lacks interesting strategic options.


Most of new maps are like that.

#10 XXxPrePxX

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Posted 24 March 2017 - 07:00 PM

Decent map, but too simplistic and symmetric for me to give a great review of. Map makers need to get away from the idea that maps need to be perfectly balanced to the point of symmetry.

#11 b3nz

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Posted 24 March 2017 - 07:30 PM

Map makers need to get away from the idea that maps need to be perfectly balanced to the point of symmetry.


Exactly. Malibu Cliffs and DC Uprising were actually some of my favorite maps, back when they were still standard in QM.

Thank God that The Alamo is still in QM. These maps are great simply because they allow for different attack/defense combinations where both players don't build exactly the same and then sit in their base for 30 minutes because nobody wants to attack first in symmetrical maps since there's no incentive to do so.

Hammer & Sickle is also a great map and I actually prefer it with bottom bridge only being repairable from right side. The "fixed" version makes it way too easy for left side to control the bottom right part.

Edited by b3nz, 24 March 2017 - 08:15 PM.


#12 Seke

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Posted 25 March 2017 - 11:53 AM

Seems simple and okay to me. I like that in a 2v2 corners/tvb/lvr etc. would all be fine.




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