So far everything is on track to be released by the end of this coming week. There's not much left in the queue to finish, but there's more tests to do.
Lots of sound additions, both voices and effects, which now give a better sense of the power of a weapons.
More decorative objects like wind turbines, hay bails, crates, pipes etc, allowing more interesting map themes, mixing city with rural, or semi-natural features like bluffs and hills with the new urban expansion..
Rejigged the multiplayer colour schemes a little bit too, visibility and variability was improved, so yellow units are distinct from orange units and so on.
Edited by gulyas, 14 January 2017 - 12:20 AM.