This is another map by DylHole that is IMHO horribly unbalanced in AvS and I honestly don't know why it was approved for QM at all.
Here's why:
By 2:15 the allied player already moved his MCV to the large gems spot and by the 3rd minute he could cronoshift all his miners to the refinery close to the gems.
This gives the allied player a huge economy boost where he can mine a large patch of gems whereas the soviet player is forced to mine ore. This difference already decides the outcome of the game. The soviet player was by no means a noob, yet, he stood absolutely no chance.
There's more problems with this map, however. In SvS mirror matches you will get a huge campfest at the narrow entrances over the river where no player will want to cross to the other side leading to long and "boring" games.
What's your opinion on this?
Edited by Sustanon, 23 November 2015 - 03:27 PM.