Posted 07 November 2015 - 04:01 AM
You must understand -- this is the beauty of red alert 2 allies vs. soviets. It's a game of micro-management. You must be able to manage your units better than the other team.
There are many different situations, which are you talking about?
In a highly competitive game, the video rumbel posted is something you should look at.
In a less competitive game, perhaps a fun for all game, where the allied player has a HUGE army of mirages/prisms, then you need to have a HUGE amount of flaks with loaded desolators.
You need to be able to time them properly as well, once your flaks die to the prisms you will only have a split second to deploy the desolater and get damage on them.
Also, you need to be able to micro-manage the flak traks from multiple sides. One tactic on the map beach frontier that I used was to load 30 or so flak traks with 5 desolators each. I would attack a huge allied army with 5 from the right, 5 from the left, and then some rhinos, and then 5 more to the right, 5 more to the left, and then 10 straight up the middle.
Eventually you will get some in, and once the allied player makes one mistake, you have killed most of their army with one unit -- desolater. And when that happens, you run in with your rhinos.
Also, on big money maps like that, a VERY good tactic is 100's of apocolypse tanks with 10000's of desolators. you can deploy desolators while the apocs attack and since apocs have so much armour they won't take much damage.