Hey Aurelio- thanks for the making this map I agree that games should be fast and action packed on this map. I have not yet commented myself as I wanted to let the community react and give feedback- Seke and Expand both raised good points.
I have a question- As you see below I've marked the ore expansions according to player and (possible) expansion sequence.
From the image you can see that the right side has a logical progression to their build, while the left side is a bit less clear. Nevertheless I don't see that as much of a problem, except for the 5th (final) expansion. It seems as though the left side has very little chance of mining their ore and certainly not without moving their mcv. However, the 5th expansion for the right side should connect fairly easily with their 4th ore patch, and as they will have built structures into the center of the map, attacking/controlling left side's 5th expansion should also be relatively easy.
As a possible solution, I would suggest removing the houses at bottom left, and swapping the position of those trees with left side's 5th ore expansion. To address the left side requirement to move their mcv, I would suggest extending the cliff face up along the left wall [its easy to build up from (low) right to (high) left]. Here is a crude sketch of what it would look like:
If you like, after some refinements- I'll add this to the map patch for testing cool map