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#26 ImNewButOld

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Posted 03 September 2014 - 03:49 PM

Qm?

#27 Mikoz

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Posted 04 September 2014 - 05:04 PM

Maps looks pretty good esp for qm, ill try it out asap



#28 FReQuEnZy

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Posted 04 September 2014 - 06:18 PM

Dylan (dutch one) has a point, the QM is overloaded with maps and Josh happily adds more and more, without realizing that the beginners who join up to XWIS will find QM less and less enjoyable with the addition of each new map. At the current state QM resembles more of an unraked auto match service than a delicately balanced competitive service.



#29 ImNewButOld

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Posted 04 September 2014 - 06:58 PM

Sorry for ausieland. Im a douche sometimes :p

#30 OlafxD

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Posted 04 September 2014 - 07:20 PM

martin (smartass one) as usual has no point. lets talk about the very few beginners who dont even care about the maps they play on (usually they end up complaining about "rushes", never seen one complain about the amount of maps), not to talk about the most of them play ffgs.

 

lets not even mention the constant qmers who probably get bored by playing the same maps over and over again, the main reason these changes are made.

just gotta love the way u think and try to act smart all the time. can either be really annoying, but i kinda much got over that point, so every new post you make is kinda amusing to read, because of how stupid you actually are, but keep going bro.



#31 FReQuEnZy

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Posted 04 September 2014 - 08:15 PM

Good job stalking me through the forums and trying to harass and insult me, seems like you got some boring life to spare time for that.
Kinda shows what a no life kid you are. You're becoming the new Matt. lmao.

Edited by FReQuEnZy, 04 September 2014 - 08:15 PM.


#32 DylHole

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Posted 05 September 2014 - 04:16 AM

The map's incredibly simple and wouldn't take a beginner long to understand and play. 
Personally, I don't mind if my map makes QM or not, that's not my intention when making it. I enjoy trying to make maps that are competitively balanced and interesting with different layouts; creating a new challenge for old players but keeping an overall basic design for the new. 



#33 XXxPrePxX

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Posted 07 September 2014 - 02:21 PM

dill pickles, you are growing up so magnificently.  :showoff:



#34 FReQuEnZy

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Posted 07 September 2014 - 02:35 PM

dill pickles, you are growing up so magnificently.  :showoff:

 

He basically quoted one of my old posts in the 2nd half of his.



#35 DylHole

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Posted 08 September 2014 - 05:07 AM

dill pickles, you are growing up so magnificently.  :showoff:

i've had good role models

 

He basically quoted one of my old posts in the 2nd half of his.

wut



#36 FReQuEnZy

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Posted 08 September 2014 - 05:29 AM

I enjoy trying to make maps that are competitively balanced and interesting with different layouts; creating a new challenge for old players but keeping an overall basic design for the new. 



#37 DylHole

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Posted 08 September 2014 - 05:41 AM

yes, and yours?




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