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RA2: some usages of underated units...?


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#76 Seke

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Posted 08 August 2014 - 08:00 PM

Best counter to Chrono Leg to defend your Base?
And how to deal with him in tank fights as S or A?

 

To counter them in your base -- tesla coil/prism tower ready (and deploy outside chrono's range), deso, several dogs, walls, depends how many he has

 

As soviet you just have to be careful that you are controlling your tanks correctly when one gets chronoed. If one of your tanks gets chronoed and its part of your group you can't move them anymore so you have to unselect/renumber the tank(s) being chronoed in order to keep moving. As allied you can use prisms/rockies/planes/etc. As soviet probably not as big of a deal as if you're attacking you should win, so focus more on tank control. If you have dogs you can always send them manually to his chrono though.



#77 TheNecrons

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Posted 09 August 2014 - 12:33 AM

Ok thanks Seke.

Question to all: what is your suggestions to make special Units like Tesla Tank usefull?
My suggestion are:

1) Demo Truck: faster (the global voice is still needed)
2) Tesla Tank: same range as Rhino or more (should be used as Support, so i vote for 1 cell more range than Rhino)
3) Terrorist: faster and a bit more Armor
4) Tank Destroyer: i realy don't know.

#78 Seke

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Posted 09 August 2014 - 02:18 AM

tank destroyer same strength against infantry/buildings as a rhino tank

 

tesla tank +2 cells of range is a must, more armor too


Edited by Seke, 09 August 2014 - 02:18 AM.


#79 TheNecrons

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Posted 09 August 2014 - 04:11 PM

We have to make theese Units decent, not OP. If we decide to make Tank Destroyer effective against Infantry and Buildings, we should decrease HP. It cannot have same HP and Armor as a Rhino and at same time make much much more Damage than it. The only thing bad is that they cant fire while moving, but i don't think it's that big problem: they just have to be used as Mirages.
If we want to make them effective against Infantry/Buildings, we can choose 3 things:

1) Rise cost to 1000 or 1200
2) Less HP (as Grizzlies or less)
3) Same cost, same HP but Range as Grizzlies.
But same cost, same HP and same Range as Rhino but much more Damage, will make it a better Tank with the same cost (10 TD vs 10 Rhinos is 9000 vs 9000, but TD will rape).

For Tesla Tanks i totaly agree.

What do you think about Demo Truck and Terrorists?

#80 PiNeRs

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Posted 09 August 2014 - 07:53 PM

Seke has won like 10 tournaments. I would listen. 



#81 TheNecrons

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Posted 09 August 2014 - 08:09 PM

Yea, but i want to understand why it will not be OP with thoes settings.

#82 DylHole

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Posted 10 August 2014 - 01:15 AM

you're better off focusing on the overused units, no changes to gameplay are going to be made



#83 oldcarp

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Posted 10 August 2014 - 01:15 AM

Why are we talking about editting units and stuff, why not just play the game as it is and just not use the worthless countries / units?



#84 DylHole

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Posted 10 August 2014 - 01:18 AM

:lollol:



#85 FReQuEnZy

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Posted 10 August 2014 - 02:22 AM

Why are we talking about editting units and stuff, why not just play the game as it is and just not use the worthless countries / units?


Because it's interesting, why do you still waste your time posting rubbish?

#86 Seke

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Posted 10 August 2014 - 05:37 AM

Yea, but i want to understand why it will not be OP with thoes settings.

 

them not being able to shoot/move and having limited range + weakness to drones is pretty major. In a v a games mirage is going to be better anyway

 

edit** they are also pretty weak vs. deso


We have to make theese Units decent, not OP. If we decide to make Tank Destroyer effective against Infantry and Buildings, we should decrease HP. It cannot have same HP and Armor as a Rhino and at same time make much much more Damage than it. The only thing bad is that they cant fire while moving, but i don't think it's that big problem: they just have to be used as Mirages.
If we want to make them effective against Infantry/Buildings, we can choose 3 things:

1) Rise cost to 1000 or 1200
2) Less HP (as Grizzlies or less)
3) Same cost, same HP but Range as Grizzlies.
But same cost, same HP and same Range as Rhino but much more Damage, will make it a better Tank with the same cost (10 TD vs 10 Rhinos is 9000 vs 9000, but TD will rape).

For Tesla Tanks i totaly agree.

What do you think about Demo Truck and Terrorists?

 

demo truck $500 and terrorists $100 and explode when ran over


Edited by Seke, 10 August 2014 - 05:25 AM.


#87 DnB

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Posted 11 January 2015 - 11:27 PM

would the following work:

 

- get a flak trak

- get an ivan and a drone

- order the drone to enter flak trak, but just before it enters set a waypoint for the ivan to target the drone

- the drone goes in without a bomb

- load the ivan in 

- drive flak to enemy unit and deploy next to it

 

the idea being that as soon as you deploy the flak track, the ivan completes his waypoint command and puts a bomb on the drone instantly, meanwhile the drone has already targeted something and is happy to carry a bomb on its back. maybe you could make ivan drones that explode inside tanks? 

 

SOMEONE TRY IT!



#88 DylHole

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Posted 12 January 2015 - 02:43 AM

YEAH! YOU!

you cant waypoint a bomb onto a unit that enters a transport vehicle but you can ivan drones into tanks and they will explode




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