i think the map is excellent the way it is now.
u got 3 oils, 1 airport, alot of garissons. splits are still possible - paths are large enough.
you can early-midgame fight over garrisons - middle ore/gems, distract with paras, try to destroy airport, do some tricky splits/attacks, etc.
i think the map has alot of possibilities, ive played it lots, and none of the games ended up in campy games, much more in being active from the start until the end.
may be my style of playing but i can think of other maps where camping is way more easily and actually worth it (which shouldnt be, imo)
when i think of maps like amazonas delta, etc where camping is ez, u got nothing to fight for like on the path more traveled by.
p.s. i still think alaskan outback is the worst map ever and added to qm.
once again, i see no point in having such a large map (having 20k all the time and reactiontime of 2hours), like if you make a map that large, atleast add some oils/airforces and water to give some more variance.