Introduction
After playing some new games. Namely DOTA 2 and CS:GO I've noticed that they have some safeguards for people who leave games or disconnect.
Seeing as they are team games and when a player leaves or disconnects it ruins the game for other players, due to this players who do this regularly are punished.
On CS:GO players are banned from playing ranked games. First is a short ban, 2nd is quadrupled and so on..
On DOTA 2 if a player leaves from games too many times (leaving their team with unfair odds 4 vs 5) they are put into a low priority category, in which player's can't gain any experience to increase their profile level or earn items. It's similar to playing a ladder game and earning no points.
In thought of the above used methods. It would be useful if XWIS used something similar.
The idea
I suggest that, players who disconnect to wash games a lot would be punished by being temporarily banned with a stacking ban length on future offences.
The method
The server counts a certain amount of disconnects on a player's ladder record. (suggesting 3-5 disconnects to allow room for connection problems).
The player that qualifies for the above mentioned criteria is automatically banned by the server for 2 days at first offence.
Upon expiration of the 2 day period the player is allowed to play normally, but were the disconnects to continue (1-2 allowed) the player's ban is doubled.
Conclusion
This would finally give people an incentive to just quit the match instead of pulling their network cable or otherwise sabotaging it.
I'm tired of wasting my life 2 minutes at a time.
Edited by FReQuEnZy, 16 January 2014 - 09:09 AM.