Hey everyone,
This topic is to discuss possible changes as mentioned in the title. I'll start by providing a list of possible changes which have been discussed recently. This is not a final list or an exact proposal but rather a collection of recent and recurrent issues with the 25 remaining original qm maps.
I'd like to keep this topic from deteriorating into personal or otherwise off-topic posts as much as possible. Therefore it might be handy to simply supply responses under this rough template:
1) Most imbalanced maps AvS:
2) Maps to set as mirror-match only:
3) Maps to be removed (set non-standard):
4) Maps to have super weapons set always-on:
5) Map repairs:
I'd like to point out that a radical change to this map set is simply not going to happen. Realistically, I think an upper limit of 5 maps on any of these categories is doable. Nonetheless, if you'd like to post more than 5 please prioritize the list from most urgent to least. Many of these categories may overlap but the more frequent a response, the stronger the argument a change should be implemented.
Also, the first question is primarily to target the "worst offenders" allied players face, but it may also be answered as worst maps to play as soviet AvS.
Map repairs can usually be done technically, but should mostly be noted in reference to true "bugs". The non-functioning left-side repair box of Hammer and Sickle is a good example. The single airport on Montana DMZ is not.
Other notes:
-The issue of duplicates is being remedied.
-The previous QM Poll results were inconclusive; there will be a topic similar to this regarding new maps- no change to follow from the previous poll.
Here are the questions filled out using posts from related topics:
1) Most imbalanced maps AvS: Urban Rush, Defcon 6, Pinch Point, Tournament Map A, Golden State FWY
2) Maps to set as mirror-match only: Urban Rush, Defcon 6, Pinch Point, Tournament Map A, Golden State FWY, Alamo, Sovereign Land, Paris Revisited
3) Maps to be removed (set non-standard): Urban Rush, Isle of War, Alaskan Oil Spill, Defcon 6
4) Maps to have super weapons set always-on: Hammer and Sickle, Isle of War, City Under Siege
5) Map repairs: Make left-side wooden bridge on Hammer and Sickle repairable, mark difference with cement or conspicuous terrain at the bridge. Change top-left oils of May Day so they are no longer one-kills-all.
Original 25 Westwood Maps:
Edited by rumblesom, 13 November 2013 - 04:40 AM.