He is correct the bigger the map the more yuri is at a disadvantage. The reason is it gives more time for sovs to react and tech for ic and nuke. Scouting a big map is hard going as yuri and many of the big maps have oils which are very hard to get vs an engi eater.
Despite how good boomers are I would hate to play vs sovs on hammer and sickle. It's a perfect map for deso camping and spamming choppers.
It does seem like the hardest possible maps for yuri have been chosen by Soviet players which is why you are now only down to one yuri player!
Your biggest problem is not the maps but lack of activity. If you have no yuri in yuri's revenge then why not just play ra2 where there are 10x the players?
You should be doing everything possible to encourage people to play as yuri even if it's on maps that don't suit your play style or have the slightest possibility of losing to someone you are "3x better than".
It's one thing to brag yuri bows to you on a map that actually favours sovs and another to earn that right on a map that favours yuri.
for SvY u say the bigger the map the more yuri is at a disadvantage, guess what... the smaller the map the more sovs are at a disadvantage, you fail to realise that Yuri's Units, economy, and ability to camp far outwiegh that of soviet's. Yes Scouting is harder on a big map and yes Yuri will struggle to gain oils, but you have just pointed out Yuri's 2 main weakness's and none of his strengths. Camping is harder for soviet's on a small map, managing your economy becomes harder on a small map, Even with those weakness's Yuri will always remain the strongest faction.
I dont understand why you would disagree with hammer and sickle as a yuri player, the majority of sov's are the one's who complain about it. However i would say its a pretty even map, yuri dominating the naval aspect, and sovs having the ability to tech and camp.
You should be doing everything possible to encourage people to play as yuri even if it's on maps that don't suit your play style or have the slightest possibility of losing to someone you are "3x better than".
I completely disagree with this, i saw so many player's leave because prep's renovation put ridicolously unfair situations in qm, no-one wants to play a game where the map decides the victor before it has begun. I dont mind losing if i lose on even grounds, i do however, find it frustrating when i lose because the map is incredibly imbalanced. That reason is why the small community YR had compeltely died off once Prep's renovation came into place. With what player's are left the ability level is obviously decreasing, if you throw ridicolously unfair situation's into qm players will lose interest and continue to leave.
Id also appreciate if you stopped having a go at me personally, im doing nothing but trying to find an accomodating situation for everyone and id appreciate your help rather than your negative comments.