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What are the known problems in Tiberian Sun? [Expired]


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#1 quake105

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Posted 23 July 2012 - 10:16 PM

The game isn´t the newest one and modern Computers does conflicts with these game.

Everyone knows the disconnects or por error that ocures at longer multiplayer matches.
I already allowed all known ports for the game but these error happens again.


What can i do that prevent me from the disconnects? I heard a rumor that the games causes to much traffic at longer playtime than a 100Mbit connection isn´t enough to continue.
Im not sure but the games uses the Novell IPX protocoll for lan. In its own readme is a warning that the ms-compatible protocoll causes errors. But while playing online the game have to use TCPIP.

Since win 2000 i cannot use Novell protocoll anymore only the Nwlink SPX /IPX compatible protocoll or something like that. Here is my first post wich contains actual hardware what im using

http://xwis.net/forums/index.php/topic/173975-strange-problem-after-a-match/


Can somenody tell my what can help and what are the no-go´s in online games that are causing the disconnect ?

My personal think is

- the hunter drone
- the nod missile
- the ion cannon
- killing the crate monster and the tiberium fallout decreases
- the emp cannon against a flying unit

#2 Sean3z

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Posted 17 September 2012 - 07:29 PM

We assume that your problem is fixed, as you have not made any further replies.
If it is not please let us know.


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