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Alaskan Outback (2-4)


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#1 FReQuEnZy

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Posted 23 December 2011 - 10:02 AM

The Masterpiece is finished and is now complete. It has also been updated in the QM map patch ( SS Auto Uploader 2.0.0.2 )


The map features hardcore tactical play mechanics, high detailing, custom lighting with modded coloured lights for smooth gradient (used on ore patches),

custom mirage disguises to match the trees on the map, a lot of trees all carefully placed. All of this took roughly around 30+ hours of work.


Click the image to see full preview.


Posted Image


> DOWNLOAD FFG VERSION HERE <


Edited by FReQuEnZy, 24 December 2011 - 07:48 PM.


#2 tbiol

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Posted 23 December 2011 - 02:49 PM

Oops, I need to read more carefully, I thought it was the australian outback......then the name wouldn't make sense with the map, due to pine trees.

#3 Seke

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Posted 24 December 2011 - 04:01 AM

i think of snow when i see alaskan, however...... OFMGOMFDGODMFGOIDFG WEHBTYETSTSTATTAGAGAGGAGAGA WIOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO I CANT WAIT TO 2V2 ON HERE!!!! haha great map man, masterpiece indeed, best map ever made, a very well done and thank you!

#4 DrVanNostrand

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Posted 24 December 2011 - 04:05 AM

liar, counted only 829 trees. cool map tho

#5 FReQuEnZy

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Posted 24 December 2011 - 07:45 PM

:( The ini file of the map said 25k idk what else it includes.

#6 BornL33T

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Posted 25 December 2011 - 05:08 PM

Too big map for soviet vs ally,even with SW on,however i didn't meet any bug,good work :thumbsup:

#7 DrVanNostrand

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Posted 25 December 2011 - 06:33 PM

Too big map for soviet vs ally,even with SW on,however i didn't meet any bug,good work :thumbsup:


just because u cant sell mcv rush doesnt mean its too big for sva.

shud be more maps like this.

#8 BornL33T

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Posted 25 December 2011 - 07:07 PM

just because u cant sell mcv rush doesnt mean its too big for sva.

shud be more maps like this.

I forgot to mention that I am speaking about Yuri where I tested the map with Martin, you just can't reach the ally before he make battlefortess, because as you see this is not a rush map,at least not for YR.

Edited by DayDream, 25 December 2011 - 09:20 PM.


#9 DrVanNostrand

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Posted 25 December 2011 - 11:15 PM

yea i can see that being very annoying in yr

#10 FReQuEnZy

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Posted 26 December 2011 - 12:15 AM

Battle-fortresses are slow and rhino tanks are fast. Which is why you actually got on the winning side vs Luftwaffen.
Don't know who won the game after I got dc though.

#11 BornL33T

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Posted 26 December 2011 - 12:44 AM

I couldn't make it,only 2 reactors left on his base,so he put 2 veterans bf near and attacked with the rest (about 40 tank/ifv/mirage and 4bf),i owned him and tried to reach reactors but he used few rocketeers to end my base while i didn't have anti air,anyway it would differ if it was on ra2.

#12 FReQuEnZy

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Posted 26 December 2011 - 01:01 AM

It was still a tight and even Gg.

#13 ExpaNd

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Posted 27 December 2011 - 04:06 AM

a great 2v2 map where selling your MCV would be pointless in any matchup

#14 DylHole

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Posted 30 December 2011 - 02:32 PM

truly is a masterpiece
amazing job, well done, have a sticker

#15 DylHole

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Posted 30 December 2011 - 11:43 PM

is the map big enough for proxy eagles and kirovs? haha

#16 FReQuEnZy

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Posted 31 December 2011 - 03:32 AM

Yes. If your base is spread out enough you can kirov and eagle split!

#17 Chrisev

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Posted 26 January 2012 - 06:52 PM

Hey ! Anyone wanna play ffg on this map with map ? :p


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