why not this:
#1
Posted 11 May 2009 - 04:45 AM
why dont we jut do what i stated in first place, just do it, for a month, and people can complain in topics here and we can fix it from that
i dont think its this hard community, maybe st admin can put hammer down and say "F*** IT" were going to go with this one or another.
this yr qm renovation has come to a hault, might as well do mine since the effort is there, im an intelligent player, i know somewhat what i am doing, i understand there is a good 10% of population that doesnt want so many maps, but hell, cant please everyone.
i for one, say lets just go with it, put mine in effect, filter through the problems as they come. the effort and intelligence is there, the execution will not be 100% becuase the community has 100 diff opinions on the way it should be, but in my proposal i feel i get a decent majority, and in the long term, it will make it fun for all.
#2
Posted 12 May 2009 - 11:24 AM
#3
Posted 12 May 2009 - 03:16 PM
number 2, the fact that yuri miners can go anywhere is diminished by your eco + the fact you can pretty much build anywhere.
The deso will help with the cliffs
and the fact you can get like 4 war factories when the yuri iss just teched is a huge advantage
id rather play yuri on TTG then on nearly any other map as long as im Iraq. and even allies to an extent
the cliffs are bad, but ONLY bad if ur losing the game
its a very easy map to split in three ways
sov land on other hand, i duno what i was thinking
EDIT: But this will be the last time i discuss things, all these discussions are doing is leading us into debates and arguements and this and that, lets just Doooooooo it.
Edited by leigz, 12 May 2009 - 03:16 PM.
#4
Posted 18 May 2009 - 02:56 AM
#5
Posted 18 May 2009 - 03:38 AM
rep have u actually tried TTG vs a gd yr? i think you should if you have the chance ur a good player and should put it into practice first. Im not too sure about that one.
I respect your opinion, but im not going to answer, the debates have dried out TOO long now, and to be honest, the answer I will give you is this:
Find fair maps for vs. yuri then.
THERE IS BARELY ANY!!!! I dont mean caps in flame, i mean caps in intensity, there is none, i tried looking myself, its ridiculous, vs. yuri your 98% of the time going to be at a disadvantage due to map.
The reason i implied TTG was because i could get 75% of the oil dericks on it vs. a yuri player, similar to sahara mirage
its also key to note sov land will only be avy
im sorry i took the bite
1. Happy trails // SvY AvY
I duno here, its still a tough one, but give me this over dune/blood/hidden valley any day, fight over ore with desos, rhinos, or mirages/prisms instead of sell mcv rush on dune/blood and go for all, or sit and camp on hidden valley
2. Head for the Hills // SvY AvY
-Overall I think this is one of the better maps, i dont think anyone should have any negative things to say about this one being added.
3. Soverign Land // AvY
- With it being AvY, it gives allies ability to camp just as well as yuri while eating ore/gems, with no supers (since my proposal turns sw off in avy combat), it would give allies a great chance methinks.
4. Brink of disaster // AvY
5. Mt Olympus // AvY
6. Paris revisited // SvY AvY
7. Snowballs chance // SvY AvY
8. Tanyas training grounds // SvY AvY
9. Tower of power // SvY AvY
10. Arena 33 forever // SvY AvY
11. Bridging the gap // SvY AvY
12. Defcon 6 // SvY AvY
While many would say yuris miners have advantage to get to middle, id rather have yuris miners outside of his base to kill then hiding in his base.
13. Malibu cliffs // SvY AvY
- probably the best possible situation in my mind to vs. yuri.
14. Heck freezes over // AvY SvY
- Heck is just a bad **** fair map for all, yuri would still have a big time advantage here due to miners going anywhere, but once again, id rather have yuris miners locating outside of his base, or if he did perhaps MOVE to middle, id rather him sitting in middle while i control whole map.
15. Double trouble // AvY
16. East vs Best // AvY
- I think this is a great situation for allies.
the rest i just posted for opinions, i duno man ****, this is the HARDEST thing about the proposal, everything else is simple, i dont see whats so terrible abotu any of these maps being added, it would certaintly make it 10x more interesting for a few months.
#6
Posted 18 May 2009 - 12:22 PM
I respect your opinion, but im not going to answer, the debates have dried out TOO long now, and to be honest, the answer I will give you is this:
Find fair maps for vs. yuri then.
THERE IS BARELY ANY!!!! I dont mean caps in flame, i mean caps in intensity, there is none, i tried looking myself, its ridiculous, vs. yuri your 98% of the time going to be at a disadvantage due to map.
The reason i implied TTG was because i could get 75% of the oil dericks on it vs. a yuri player, similar to sahara mirage
its also key to note sov land will only be avy
im sorry i took the bite
1. Happy trails // SvY AvY
I duno here, its still a tough one, but give me this over dune/blood/hidden valley any day, fight over ore with desos, rhinos, or mirages/prisms instead of sell mcv rush on dune/blood and go for all, or sit and camp on hidden valley
2. Head for the Hills // SvY AvY
-Overall I think this is one of the better maps, i dont think anyone should have any negative things to say about this one being added.
3. Soverign Land // AvY
- With it being AvY, it gives allies ability to camp just as well as yuri while eating ore/gems, with no supers (since my proposal turns sw off in avy combat), it would give allies a great chance methinks.
4. Brink of disaster // AvY
5. Mt Olympus // AvY
6. Paris revisited // SvY AvY
7. Snowballs chance // SvY AvY
8. Tanyas training grounds // SvY AvY
9. Tower of power // SvY AvY
10. Arena 33 forever // SvY AvY
11. Bridging the gap // SvY AvY
12. Defcon 6 // SvY AvY
While many would say yuris miners have advantage to get to middle, id rather have yuris miners outside of his base to kill then hiding in his base.
13. Malibu cliffs // SvY AvY
- probably the best possible situation in my mind to vs. yuri.
14. Heck freezes over // AvY SvY
- Heck is just a bad **** fair map for all, yuri would still have a big time advantage here due to miners going anywhere, but once again, id rather have yuris miners locating outside of his base, or if he did perhaps MOVE to middle, id rather him sitting in middle while i control whole map.
15. Double trouble // AvY
16. East vs Best // AvY
- I think this is a great situation for allies.
the rest i just posted for opinions, i duno man ****, this is the HARDEST thing about the proposal, everything else is simple, i dont see whats so terrible abotu any of these maps being added, it would certaintly make it 10x more interesting for a few months.
I wasnt contradicting i was just questioning whether you had tried it and yea i understand most maps r gna be !"£$ vs yr but i say chuck some in mix things up a little n if tis horrible fix it later lol
#7
Posted 22 May 2009 - 05:52 PM
#8
Posted 22 May 2009 - 11:45 PM
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